Character TD/ Rigger Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts?…
They seem kinda weird for people without any experience in the industry. Do you really need to list every 3D app you have experience with? Or your education if you didn't go to college for game art? Should you just do a mini bio/artist statement? Thoughts?
Question is a bit unclear to me. Can you rephrase it, perhaps? Seems like you are asking the same thing twice. Project in zbrush is not the same thing as bake in substance painter. If you tried to Project high poly detail onto a low poly model, you wont actually get that detail because there is no geometry to support it.…
Welcome to the Monthly Noob Challenge July 2014 (21)! I'm testing out a secondary prop challenge for the month! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the Skype if you don't want to though, you don't need to ask to participate or…
EDIT: I rewrote this first part for clarity. If you are a beginner and you are watching a skilled artist draw, you will probably notice that they are skilled at creating depth, yet they are not using complex perspective construction to do this. They are just freehanding and drawing as if they are almost 3d modelling.…
if its really just for a lowpoly. you might as well do it similar to this. feel like you do not need these extra loops around the holes or inside. more like its something you picked up from highpoly modelling. if this is supposed to be a basemesh for a highpoly, i feel like its all a bit too messy. anyways. any reason you…
There are alot of different approaches to studying artistic anatomy. In the end the method that is most effective for you is the one you feel comfortable with. The one that works for me is sculpting whole figures from the begining. When starting it's important to work quickly making studys. Working on a whole figure gives…
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Looks like Substance is going to have a subscribe to own option, $20 a month for the indie versions of Painter, Designer, and Bitmap to material. Subscribe and cancel as much as you want. Any money spent on the subscription as automatically put towards paying for the full version, so once you spend as much as you would if…
I am just curious what anime you guys are watching what you suggest currently just wrapped up: Kill La Kill Gurren Lagann Full Metal Alchemist: Brotherhood Fate Zero Death Note Sword Art Online I was just wondering what you guys were watching that was good and whether or not you have any suggestions.