i want to sculpt this: so far i've just created a cylinder using dynamesh i just cant figure out what would be the best way to get the basic shape of this before i start sculpting it.. the only way i could think of is to use insert cylinder to create the little stubs one by one, but there are hundreds of them, and…
Hello everyone guild 3d. I was going to do this for September in sketchfab, however, due to access tests for a job, I had put it on hold, at leisure I have advanced with this. It has been a pleasant experience learning the spec & gloss workflow. Concept by Davide Molino: https://www.artstation.com/artwork/lVLo6o Enjoy it.…
I've had a character design bobbing around in my head for a while, so I'm gonna give it a go. A clandestine looking dude up to some computer wizardry with lots of fancy looking equipment set up. Behind him is... well, himself. A sort of representation of himself in the digital space. I had Watch Dogs on the brain honestly,…
Hello polycount ! I just joined the community. Here is my final submission the the artstation challenge which was very enriching to do, 2 environments in 25days in a fantasy setting. Hope you like it and of course CC is welcome !! full project here https://www.artstation.com/artwork/KrO3qo Wip's…
Just finished a 6 week CGMA course for Production Modeling led by Vidya Vinnakota and I wanted to show off and get feedback of the result! During the course I kind of wish I had asked a LOT more questions but I was already struggling to keep up with handing in the assignments on time that I didn't give it enough thought.…
Hello all! I recently finished up this desk which is part of a larger concept that I had roughly modeled out quite a while ago. Because of the lengthy interval between initial modeling and getting back in to it, I thought I would just finish the desk for the time being and then do the chair and bookcase after a bit of a…
My thoughts are it looks like a dinosaur head slapped on a mans body with long ass arms. But honestly it's not bad and I can't comment on muscles since I have no clue how those work. But from an lizard x human standpoint, he needs more lizard features. I notice lizards have saggy neck skin, maybe add that and the little…
whats up I'm working on a design for a video game character. I'm trying to achieve the overwatch art style and I've done a lot of research and technical direction in terms of polycount and modeling. So I what i need is a look at my anatomy of what I have so far. Am I in the clear or what can I do to improve. I've sketched…
Hey guys, I'm wondering if anyone knows how to set up Max so that when it loads up it has all my settings I normally manually adjust every time I start a new project. Basically my settings are... -2 view ports, split vertically (front & perspective) -Selection brackets turned off for both view ports -Edged Faces turned on…
Hi everyone ! This is my first thread here on Polycount :) I just finished my end of year project (at http://www.infographie-sup.be/en/ ) and I wanted to share it with you guys. The map is based on this miniature http://www.gidian-gelaende.de/Material_HP/Windir/Wizards_Place/album/ This is the same project as Diruengurei's…