why not use 1 trigger to cycle the fan speeds? would that work for the game play? every time its used you add 1 to a variable, and if variable is greater than 3 minus 3 or any number of other ways to cycle the trigger.
This Asset Pack features detailed realistic and modular Lamp Assets for usage in game, archviz and cinematic rendering. The mix between modern and whimsy designs permits versitile use for any kind of project. Modularity is simplified by using Component Meshes. Just copy-paste the Component Meshes from the Overview Level…
This only applies if you play standard me and some buddies play every friday at his house drink some hornsby's and play some casual magic either that or risk. I have 2 decks i usually use one being an infect deck with 1-3 cost infect creatures and then all 1-3 cost +1-4/+1-4 buffs as long as i can punp out more creatures…
follow. thanks everyone. clear on dependancies full transparency: trying to explore collaboration tools. are any of these good or noise? 1/ https://mudstack.com/features 2/ https://sketchfab.com/ 3/ https://www.echo3d.com/ what do you think about the 3 above? please be blunt
"search" on this forum is your friend (make sure you set up 1 year instead of 1 week) http://boards.polycount.net/showflat.php?Cat=0&Board=3&Number=216108 http://boards.polycount.net/showflat.php?Cat=0&Board=3&Number=228232
I like 3 and 1 around the same amount, but for different reasons. 1 is sombre, but it's nice. a lot of potentials for matching a similar feel to the original idea here. 3 is fun, though, with cool pin up potential. 2 misses the mark for me, personally. :)