This Asset Pack features detailed realistic and modular Lamp Assets for usage in game, archviz and cinematic rendering.
The mix between modern and whimsy designs permits versitile use for any kind of project.
Modularity is simplified by using Component Meshes. Just copy-paste the Component Meshes from the Overview Level and switch out the Lamp Asset.
The Niagara Systems, the Backdrop Mesh & Backdrop Materials are soley used for showcase purposes and only included as bonus content.
Features:
Bonus Content:
Number of Unique Meshes: 33
Collision: Yes, Auto Generated
Vertex Count: Between 82 and 23622 depending on the Mesh
Total Triangle Count: Between 128 and 45599 depending on the mMesh
LODs: Small Prop
Number of Materials and Material Instances: 10 Materials + 6 Material Instances
Number of Textures: 11
Texture Resolutions: 2k
Supported Development Platforms:
Windows: Yes
Documentation:
No documentation provided.
Project structure is split into Asset, Material, Niagra and Showcase Level and Texture folders.
Assets are modular, use Component Meshes from the Showcase_Ovierview Level to exchange modular pieces via the Static Mesh Slot.
Important/Additional Notes:
By reducing the texture resolution to 1k or lower, using the max resolution setting in Unreal, these assets can also be used for game applications!
For Questions and Support please contact: the3dwitchstore@gmail.com