Hey guys. I'm working on improving my hardsurface modeling techniques so I thought I'd start a thread where I can share my work and get some feedback. I've attached some images of my recent hardsurface projects so you can look at those. Currently, I'm working on this field generator thing. Thanks for checking it out. Let…
Hi guys, i got some free time so i started blocking out this weapon blaster based on a concept made by Denis Melnychenko. What do you guys think? Time to hardsurface this bad boy.
really i just find for hardsurface stuff im better off just using photoshop, got some great brushes to work with in there, and i add a lot of details to hardsurface bakes with ndo2. but for 3d mari