Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
Does anyone know if it's possible to bake out an object using the command line controls in 3ds max? I've been looking at the render controls, but I don't see any render to texture options. It's not a big deal, as with most things that are decimated out of Zbrush I can get the detail I need out of them. But, it would be…
Well, for character animation usually you don't have the same kind of strict limits as you have for environment art, so it's a different issue in many ways. For environments, usually you have to pay close attention to reusing assets and materials/textures as much as possible, so you don't blow the memory budget or kill…
I'm from Melbourne, AUS, I've never seen anything like this. The closest I've seen is when Krispy Kreme first opened up this side of town. Me and another manager after work (got at the place at 2am) - joined a line of cars - not open to anything other than drive-thru. There were people directing traffic n everything. That…
Donno how useful this is to anyone else, but I really like being able to quickly toggle "live" on and off w/o having to click through lists to re-enable the previous object. Its a very simple script, might be an easier way of doing it... etc.. Basically you run the first script make the select object live. After that,…
Welcome everyone to the 103rd Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along…
Hello and welcome to Polycount! The primary language here is English, so it's best to translate your text before posting. It's not a strict rule here, but it will improve the likelihood of you receiving more interactions and feedback, because pre-translating into English will remove a barrier for people. I like these…
Hello all, I have some issues in my 3.4.5 version of the sdk. You can notice some wierd shading on the ground. The behaviour is like i have a rectangle attached to the player where on the inside it looks ok and on the outside it looks bad. This happens everywhere i go. To me it looks like some kind of lod. So is there a…
Every time i go to bake in substance painter i get some bad triangulation lines through my normal map. I've been pulling my hair on this one. I have example in the link below if anybody can explain to me whats going on and how to fix it that would be great. www.dropbox.com/s/jgtplpgxl6nqbhw/error-3.jpg?dl=0