I totally agree with FunkaDelicDass. It could definately use a bit of colour variation, it could really make the house pop! You have these bright yellow windows, and then this black and white house with a bit of purple. It almost makes the yellow look wrong in contrast to the rest of the house (others may disagree here).…
Hello everyone, I’m working on a small environment that mainly focuses on an
isolated house on a beach. The house has some unique tech elements to help sell
a small story that I want to leave open to interpretation. I think there might be more that I can do for
this scene, but don’t want to take it far into sci-fi levels.…
Here are some notes It looks like your house is sitting on top of the grass. There should be a transition between the yard and the house. Gravel or mulch might be easy solution. I don't know how universal this but houses in my area have exposed concrete foundations . Also you exterior lights should be off during the day.…
Hello :) I'd like to share with you my recent Unity3D (with Google Cardboard) project. At the begining, I want to create whole environment, which will be rendered within the Unity3D. After preparing some 3d models, retopologizing and baking, I decided to change approach. I finally used Corona renderer for 360 degrees…
It's coming along :) ! I suggest grunging up the base of the house a bit more. Also, the mats on top of the house are too nicely placed. Make their placement more randomized and it would give a sense of the house being used / inhabited / abandoned.
model so far, would 1 texture per building and one for all the other stuff like wooden fence and metal stairs be acceptable? and whats max resolution i should go on anything?? the final look will be the 2 foward building will be made of old wood and the two will be made of old brick,to show a house that has been expanded…
Hi all, A few mates and I are building an environment for a project. The premise is a Fairytale Village with a horror/gory twist. I'm in charge of building The house of the three bears from the Goldilocks fairytale. We're going to try and use the environment to tell a slightly interactive story, i.e you can walk into the…
Hi guys! I have just found an interesting tutorial of The Foundry at YouTube. It calls: 'Modeling a Cartoony House'. It was useful for me, some kind. This is The Cartoony House I have made, after watching the tutorial. I would like to recommend it to everyone. Maybe, it would be useful for somebody else, as well. I was…
hi, here's an initial render of what will become a bathing house/wellness temple. The idea is to create a bathing house/wellness temple with a lot of jade in a big U-shape (located in a jungle). The current buildings will be mirrored with a big closed temple in between. In the middle of the space between the building is…