I just use particle hair, convert ti to cards with hair tool addon, then sculpt the cards further. works ok, but never quite perfect Blenders new hair oprions are pretty good too ie geometry nodes, but I am not keen to switch over completely yet hair tools addon has its own shader with a nice anisotropic look
According to Epic Game's forums and social media, they are going to have a large announcement today, https://forums.unrealengine.com/showthread.php?59374-Twitch-Big-News-Incoming!-Tim-Sweeney-Joins-To-Discuss!-Feb-19-2015-2PM-ET WHAT We've got a very special Twitch this week! Epic Founder and CEO Tim Sweeney will join…
Hello , do you have some tips for me to increase the fur in this model picture? http://img822.imageshack.us/img822/5913/furph.jpg I dunno how else be able to make that more realistic ...
now that mudbox is out, (i purchased mine over the weekend!) i was wanting to start a thread for people to post tips and techniques for it, i really havent used it enough to develope any,, but looking foreward to stealing yours!
Saw this on lifehacker this morning and I figured it was worthy of passing along. Enjoy! http://lifehacker.com/5460247/top-10-tips-and-tools-for-freelancers
CGMA instructor Pete Zoppi discusses the art digital character construction for film, animation and video games. The Character Artist’s role is
rightly regarded as one of the most technically and artistically challenging in
the 3D arena. In part this can be attributed to the increasing demand for
incredibly detailed,…