Hi there, I'm the GFX Team Lead from Dynacor Learning based in Edmonton Alberta. We're looking for a full-time Maya Animator (remote accepted as long as you reside in Canada) who will be responsible for animating people (range of motions and lip-sync), heavy machinery, props, etc. We'd also prefer to have someone who…
3dsmax? Maya? XSI? Modo? Silo? I use 3dsmax for the most part but I'll try to fire off some generic answers... 1) Unwrapping: - For organic shapes, I normally apply a planar map, then select some faces, and detach a chunk. Select an edge or edge loop, break it and relax the piece. Sometimes I'll convert the edge selection…
::I started with digital tutors they are good at bring you up to speed -> none to advance level range [I remember this one been fun Digital-Tutors - Quick Start to Rigging in Maya , you rig one blue guy and cartoon T-rex and bunch other stuff , either digital tutors or 3DMotive tutorial is good place to start ] after I was…
Hi,Since this week I have to use Motionbuilder and I have an issue with the characterise / rigging tool. I can add the control rigg on all the basics bones of my character but I dont find a way to add control for all the extra bones , like the bones of the dress, the hairs, jewel .... Anyone have a solution ?? Thank you
Hi there! I have been looking everywhere for the best way to rig the ears of characters with big pointy ears, such as canines like wolves, coyotes, foxes and spitz type dogs, or various other fantasy creatures. Every example I have found so far is just a basic single FK chain going up the middle of the ear. The problem I…
ok so I've been following the tutorial : https://www.pluralsight.com/courses/maya-2017-rigging-introduction Everything is working great until the "weight dance" section. Basically as soon as I set keys for all controls, I seem to lose all function of my spine/IK set up. It basically freezes. I can stil move the control…
Hellfoot, I moved your post out of the Job Census. This should be its own thread. For internships, usually companies are not looking for complete skillsets, they're looking for raw talent, someone that looks like they have the potential to grow into a paid position. It's a great way to cull the best talent out of the…
is there a way to re texture an already rig/skin weighted model in maya? thanks or transfer the righ/weighted skin to the same model that was retextured?
Hi Everyone, After watching many youtube rigging tutorial, I have been trying to figure out for some time now, why people create groups for curve controllers. What do those groups help to offset? Very similar as why we need controllers for joints? You could easily animate the joints, but i don't understand why that's a big…
Yea IK or Ribbon-IK ,they're pretty much the same. you say tomato i say tomato but really, same-same =) The key difference is in process and how you build the control rig that drives the final skeleton. Each way will cause you to design and build your rig in specific ways, which will help and hurt you in slightly different…