Might need to ask that other question to the general audience. Have a new one. Max refuses sometimes to update my textures in the viewport, especially when Im am looking at them in DX mode. Even if I go and manually reset/reload and re-choose the texture. Is there some plugin I can get that will force max to empty its…
After changing to directX 10 in configure driver and reloading max, all objects are rendered with triangular faces even when I turn it off in configure driver and reload. Also the main grid lines that cross 0,0 are missing. Anyone else have this problem? To be honest i've no need to use directX 10 I was just fiddling…
i agree with your sentiment jzero, it's a good example of a bad habit of the media, offering no such balanced perspective as they continue to claim they offer. what's curious is that that ABC news report is probably the best press that game can offer yet. googling JFK reloaded either gets matrix hits, JFK assassination…
There's no error when it fails. maya does indicates that the texture doesn't exist only after I select the node: Yes the folder structure you listed is close, here's a link to some files that imitate my current setup: https://drive.google.com/open?id=157YozPgMuK0qsgragKijY59qjDmZNZS7 Yes, the textures were not showing in…
Hello polycounters, My name is Danny, and I have been a 3D Artist professionally for nearly three years now. I currently work at Reloaded Productions on APB Reloaded as a vehicle artist. I have lurked for a while and figured it was about time I signed up as I am in need of setting up a new portfolio (my website is…
cool, I like the reload system where it even takes some skill to "reload" instead of being completely automated. And yea those load times are insanely fast. The jumps are a bit floaty though, feels like I'm in some special anti gravity suit. I think there should be a option for enabling friendly fire too, just feels weird…
I know a concept artist who got a job at Reloaded Studios in Korea. http://www.reloadedstudios.com/ He can't speak a lick of korean (he's a white guy), but they hired him anyways (Reloaded is an english- speaking studio). That said he's a superstar artist. In fact most of the art I've seen in korean games are made by…
Looks awesome!!! I have some notes but they are just minor , hope they help you. -I have mixed feelings in the movement he makes in " the last " , more in the "the" seems a little bit linear but is so powerful to the accent haha - When he first reload the hand makes a pop trying to reload , it is too noticeable -After…
Have you got your projection set to 0? You can save a semi retopoed object just like anything else. Save it as a ZTool and then go back to "edit topology" when you reload it. There used to be a bug where if you reloaded a half finished topology, all of your vertices would be hidden. I think it's fixed, but if not it's just…
I know how these games work :P The point is: Making a weapon this ridiculously op costs a LOT of resources and the investment of making something this crazy should at least be ability to use it for all its worth. Besides, the balancing of the game makes sure that if you make a weapon this crazy, itll take forever to…