I'm part artist, part business dude at Klonk. After lurking for a long time it was finally the time to register here and contribute a bit more. A fellow artist recently did a art-dump of the game we're working on here: http://www.polycount.com/forum/showthread.php?t=136163
Hello everyone, I was brought here because I neede information regarding Quixel Suite. But, I really think this will be a great place to share my projects and get critical feedback. I've been in the industry for about a year now and absolutely still have so much more to learn, my area of expertise is is environments, animation, compositing and character development. Thank you for taking the time to read this brief information and have a wonderful year.
I'm Vincent, 24 and actually working as 3D Modeler (architecture) in France.
I come here to share,get (and give) feedback from everyone.
Also, I wish i could learn more about environment Modeling for videogames
Hey all, posting again since I haven't received any word or profile update since my last post here. My name's fakado and I'm an aspiring level designer hoping to contribute to the community. thanks !
My name is Danny, and I have been a 3D Artist professionally for nearly three years now. I currently work at Reloaded Productions on APB Reloaded as a vehicle artist. I have lurked for a while and figured it was about time I signed up as I am in need of setting up a new portfolio (my website is temporarily down as it's full of old university work and professional work from my days back at Eurocom), starting with the Petrol/Blood contest .
Greetings! Student here, almost done with my BFA in Game Art and Design. Took a year off of school to go overseas, and recently came back to finish this up. I look forward to being a part of the community!
Hello poly count community. I am a 3d modeler who has a passion to make better organic models. I hope to submit some work soon and accept as much critique to better myself in the 3d world!
Hey there everyone my name is Fitzgerald Lewis, but feel free to call me Fitz.
I'm an aspiring game designer and a student at George Mason University in Northern Virginia. Currently I'm teaching myself 3ds max, Zbrush and the Skyrim Creation Kit to broaden my skills with those software systems. Ultimately, I hope to build a unique portfolio of work as I would like to work as a concept artist doing character art or world at Bethesda Game Studios.
I'm hoping to make to be productive and helpful to as many as I can during my time here on the forums. I've been an avid Bethesda Games Studios fan for many years, with my first experience in the land of Tamriel with Morrowind.
I hope to have some of my work up and available for you all to see and critique fairly soon. I also look forward to sharing my thoughts on what everyone else here is doing. Thanks for welcoming me into the group, I'm glad to be here.
I am the founder of indie game school - a new online school that offers low-cost high-quality courses on all things indie game dev! All courses are instructor-led and go for set amounts of time. We've got our first 3D modelling course coming up shortly. I'm here to check out the talent and maybe find some instructors. If you're looking to teach, get in touch
greetings earthlings this is dave i come from the planet fine art and loove 3d now becuse allows a ever expansive painting in a 3d world and with games forget about it.
Lolz
Hey guys. Long-time polycounter (4 years now) but I was pretty inactive on my old account for posting & spent more time lurking. Wanted an updated username anyway.
Replies
I'm part artist, part business dude at Klonk. After lurking for a long time it was finally the time to register here and contribute a bit more. A fellow artist recently did a art-dump of the game we're working on here: http://www.polycount.com/forum/showthread.php?t=136163
kk thx bye
after hours of reading the boards, I decided to let myself in.
So here I am.
my first game was Nuclear Strike (Nintendo 64)... yea, I'm old.
I'm Vincent, 24 and actually working as 3D Modeler (architecture) in France.
I come here to share,get (and give) feedback from everyone.
Also, I wish i could learn more about environment Modeling for videogames
Joining the community to network and grow as an artist
I am transitioning from the film/TV industry to games, I look forward or learning and sharing here.
My name is Danny, and I have been a 3D Artist professionally for nearly three years now. I currently work at Reloaded Productions on APB Reloaded as a vehicle artist. I have lurked for a while and figured it was about time I signed up as I am in need of setting up a new portfolio (my website is temporarily down as it's full of old university work and professional work from my days back at Eurocom), starting with the Petrol/Blood contest .
I am a 3d hobbyist looking forward to be part of polycount.
My name is Ricardo and I'm a design and audiovisual student. And I'm trying to focus myself in 3D modeling.
I'm a 3d artist hoping to join this awesome community, where I hope to get to meet like minded artists and improve my skills in the process.
I'm an aspiring game designer and a student at George Mason University in Northern Virginia. Currently I'm teaching myself 3ds max, Zbrush and the Skyrim Creation Kit to broaden my skills with those software systems. Ultimately, I hope to build a unique portfolio of work as I would like to work as a concept artist doing character art or world at Bethesda Game Studios.
I'm hoping to make to be productive and helpful to as many as I can during my time here on the forums. I've been an avid Bethesda Games Studios fan for many years, with my first experience in the land of Tamriel with Morrowind.
I hope to have some of my work up and available for you all to see and critique fairly soon. I also look forward to sharing my thoughts on what everyone else here is doing. Thanks for welcoming me into the group, I'm glad to be here.
- Fitz
I'm looking to get all the help i can to secure that first industry job. All the best to all here and thanks for having me
I am the founder of indie game school - a new online school that offers low-cost high-quality courses on all things indie game dev! All courses are instructor-led and go for set amounts of time. We've got our first 3D modelling course coming up shortly. I'm here to check out the talent and maybe find some instructors. If you're looking to teach, get in touch
Cheers,
Guido 'gheedough' Gautsch
Finally decided to make an account after friends kept bugging me to show work here!
I'm a 3D artist and Illustrator. I love making creatures and colorful characters.
Lolz
Carry on, business as usual. [=
I am Rahul Philip, a concept artist from India. Thank you for having me
R