http://www.megakournikova.com/gallery/gallery15/1536.htm For example, Anna Kournikova. Oh noes, she doesnt have fat titties... The proportions are perfectly fine. If you feel like trolling, log on to some Naruto forums.
The whole "borrow money from China" thing is a perfect example of our scare media at work. Japan has lent us by far the most money with China coming into a distance 2nd. Just thought I'd throw that in there.
[ QUOTE ] It would be like someone making a new SW without Lucas. [/ QUOTE ] bwahahahaha! Personally, Clone Wars is the best example of SW without Lucas, which was a product of Genndy Tartakovsky. I have faith in this movie.
Hi I recently start importing my model into marmoset 2 and I'm getting some really ugly uv seams. An example here of a cylindrical shape. Any idea how to get rid of this? In Maya it looked fine but is too exagerated in marmoset. Cheers
Hey, I was wondering if anyone knows how epic setup their render settings to get those nice looking clay type renders on their highpoly models? I really like how they look, and how they bring out the details. For Example: Thanks in advance :poly136:
http://tigsource.com/articles/2009/07/15/tim-langdell-and-edge-games-still-at-it http://www.tigsource.com/pages/edge-games Read those articles. This guy pisses me right the fuck off. An example of what he does: Mirrors, a game by edge!
Hello, I have a mesh that I have to paint, but it's huge. Is there a way to automatically apply different textures based on poly height or angle? Using 3ds Max or Unity. Here is an example of the mesh. Please help.
Hello, I am currently testing out Marmoset and i was playing around trying to setup liquid soap, a material that gets more Transparent as it gets thinner. Here are some example renders from Blender : Here is the node setup if it helps : Is this somehow possible to recreate in Marmoset ?
Yo mates. Just wondered randomly is there anyone else who had a background in any engineering that wondered their way into 3D world. Maybe I thought I can find similar people and talk random things. Me for example Mechanical Engineering. Anyone else ?
Metal Shader work flow. I saw this post by Jarrod Hasenjager and thought I would share it with you guys, hope it helps. Inside the following link there are loads of metal swatches, as you can see in the example below, enjoy. https://www.artstation.com/artwork/aL4JR