Starboard Games LLC is an indie gaming studio comprised of highly professional and friendly people. Each of our departments collaborates extremely well. We love and share our work amongst team members, offer constructive feedback and strive to improve ourselves at personal and organizational levels. We are looking for…
Hello everyone! My name is Daniel. Pleased to meet you! My team and I are
looking to invite new members to join us in working on “Unnatural Selection”, a
narrative-driven, episodic adventure game in the vein of the Telltale series of
games and Life is Strange. Originally started as a class project which was
mentored by…
Hey Folks... Thanks for taking the time of visiting my thread. I'm in the process of putting together a team that will work on a very interesting project with a lot of potential. Please note that this is not depending on crowdfunding, Kickstarter on anything similar. There are 7 people already in the team and the…
Hello everyone! My name is Ethan and one of the main programmers and designers as well as the director of an upcoming story driven game with elements of horror/survival/exploration. In this post, I'll give a quick run down of who we're looking for, what we're working on, how to contact me, and how we are paying…
Hi, thank you for your comments ! My shader wood has no very complicate ; and now it's a smart material with Painter, if you want i can share with Substance Share ^^ . New screen (i wanted one screen per week, i'm little bit late !) I'm use toshop for sharp my screen, i think add this pos-process into UE4 today.
working on a big assignment for uni 4 weeks to do the following I'm half way there all meshes done and ready for textures what did you do in uni or when you studied share with me id love to see what everyone did when they were going through studies and how much that has changed over the years :) Test render above :)…
[ame=" https://www.youtube.com/watch?v=bdPNyL9XWjc"]GDC 2013: 'The Other Brothers' - YouTube[/ame] Little bit of the game here whilst talking with Touch Arcade, it'll be released on the 4th April on iOS - thought I'd share with you all :) The game features work from fellow Polycounters Thomas Pasieka and Bjorn Hürri as…
Hi everyone. I found this Greentooth easter egg in Splinter Cell Blacklist about 9 years ago. It’s hidden in a painting in the Benghazi mission and only appears using thermal vision. I never saw this mentioned in any official Greentooth lists, so I’m sharing it here. Video link: https://www.youtube.com/watch?v=bsSX21weeJk
Currently working under the context of a rev-share project (for the moment). I think @PixelMasher is correct. Taking the time to thoroughly vet people you are recruiting, establishing roles, clearly laying out requirements and expectations early on, is key. There is definitely a "run this like a business" mindset that…
Hi all, we are recruting new artists for our game Pyramid Escape. We are a small international team of game designers with zero budget, but we will share the profits. So far our project is progressing fast, lets take a look at the alpha version: https://www.youtube.com/watch?v=u38ivS_bYbw Pyramid Escape is best described…