When to texture in a game pipeline? Working on a large sidescroller game with some friends. Just trying to plan out things and figure out when we should start texturing? Right now we have 1 of the 4 levels all done with refined assets and just plain grey color on everything. We first designed the level with a basic…
Hi!I'm looking for help with my game! About the project.Here's video of the game before the refactor began ( https://www.youtube.com/watch?v=lFJZeUUlcBA&t=113s ) 3d roguelike game for both PC and mobile, tile-based and procedurally generated.- Lot of crafting (digging the walls for resources - a little bit like minecraft…
Hello guys! It is a pleasure to finally be part of community of Polycount. I have a problem with texturing bigger objects like walls. Attached picture is an example of final effect i want to reach: -two blended tiled textures, -one horizontal tiled texture on top/bottom, -few decals textures in specific areas. And that all…
Heya polycount. My name is Demeter Dzadik and I'm an 18 years old UK college graduate, and in an attempt to fancify my portfolio I decided to make a model a day. Then I got a good grasp of that concept's issues, so now it's just a "do a lot of stuff every day" whether that means completing half of a complex model or 15…
Been working on the tutorials for LANDNAV. It's a lot to write. I've been able to put World Creator to good use in helping make some of the instruction more visual though. In image below, for example, I'm showing an example of terrain features in a way that helps understanding the relation between contour lines on a map…
Hi! My name is Sara, i am concept artist specialized in characters and props (weapons included). My main theme is fantasy but i can adjust to the project. Looking for remote full time, contract or freelance job. It can be video games or board games. My portfolio: https://www.artstation.com/saritos/albums/242978 e-mail:…
Hello, applicants! Due to my own mistake of posting this in the improper forum, I've received a ton of messages declining the motive to work via post-campaign funding. I simply want to clear the water! If it's possible, for those interested in the following, please send me another email just clarifying you're okay with…
Nice work. However I agree with gsokol in regards to materials, they could use some work. Even if the light spots are edge wear they would still be incorrect on the albiedo. The surface your shooting for seams to be a raw metal with a metallic coating or some kind of finish. So you're basically starting with one type of…