Wow thanks for the speedy replies guys. sir-knight: You've made me wonder now. I'd thought it was a good idea to go to the i7 920 as its the bottom of the new range. The price difference between that and a quad core isn't that much and i figured it'd give me a good option for upgrading when i can afford it in a year or so.…
I found loop node recently as a replacement for slope blur with unlimited number of sampling for things like that. it might get quite slow although. For "disorder" you can just set different seed slider for initial blobs in tile sampler node or different seed in displacing noise. You can also use random darker tints in…
hello John, thanks for coming here and thanks for the tool =) btw, just a hint from an unexperienced maxsdk ui coder, it's much easier and faster to do the ui work in maxscript, and control the plugin via functionpublishing. I'll try to compile for max5 and 6 (6compiled should work for all) tomorrow.
Hello everyone! I've been very inspired by Dannie Carlone and his zbrush+designer workflow (him and others!) that totally shows the strength of baked geometry, and that brought me back to the first thing I ever wished I had in SD: a mesh node !…
Videocopilot is your friend: http://www.videocopilot.net/tutorial/basic_color_keying/ I would recommend a quicktime container with a h264 codec for youtube. Also, for colorbanding there is a little trick. sometimes it works, depends on your screen really, though. Add some fine grain to your footage, it breaks the…
There's a big difference between coming up with the aesthetic ideas of a game, the universe, the characters, the story etc. and coming up with the actual dynamics of the game that will make it a blockbuster. The casual observer will often mistake these aesthetics for what makes these games massive hits, when in fact the…
New MSI 865GM2-LS Intel Pentium 4 Motherboard MS-6743 I hope i didn't get jipped !! My other piece of crap MAtsonic Mainboard burned out on me.. Thats why right now im on my dads comp haha.. well.. atleast we think its my mainboard.. we crossed out the powersupply and the video card because we ran some tests.. we don't…
Malka Media is looking for a freelance Unity developer/programmer to create an interactive environment consisting of imagery, graphics and information. Candidates should have knowledge and work history developing Unity experiences that can live across multiple interconnected normal screens and touch screen monitors.…
If you run max in D3D mode, you can make your materials into DirectX shaders - they will display the normal/spec maps. You can also install other shaders hat give even better results, and your coders may provide you with in-app versions of your in-game shaders.
I figured out the problem. Themateriallayerblend node was not working with the layer attributes. I used the blendmaterialattributes node whcih took care of things. There is just so much I do not know or understand when it comes to materials. It is like spending time in an inlet thinking you now know the nature of the ocean.