thanks guys. I actually have two monitors and the level changes from to really dark to really light. I might have to change the gamma (radiation......sorry geek-ed out) settings. We are going to add a moon light in the level. Will post a pic soon.
Hi! I'm SleepingFox This is my WIP Riot Creative Contest 2017 Submission for the illustration category. I like to make a skin for my favorite champ: Shaco. I thought maybe Blood Moon theme suits him just right.
Alright, I've got a quandary. I'm trying to make a working toon shader for the Nintendo DS. I've seen this done in an existing game (GTA: Chinatown Wars) so I know it IS possible! I'm just not sure how. If anyone has any kind of input, it would be very much appreciated! Edit: I figure I should mention I'm looking more for…
What other effects mesh well with the toon shaders? I wanted to try to create a scene that looked painted and I wondered what other things I could throw at it and not ruin that effect. Also, I had an idea on how portals would be represented in the project. I Wanted it to look like a cross between clouds a tentacles and dry…
Hey guys! Here are some work that I did for Ryse: Son of Rome. Raft: Barbarian tents. Some of the textures were created by other artists. Basins: Gameplay area of fortress. Texture set were created by Denis Rutkovsky. Floor texture were created by Alexander Sychov. Hope you enjoy)!