Hello guys. We are working on a 2D zombie shooter game. I am the team leader and C++ engine programmer. On the team we also have a game-play programmer, who also does music, and a writer. We have experience programming previous projects, but of course we had no artist, so they LOOK bad. We're working on the engine right…
Hello all I am looking to start a new business and have been looking at the different 3D software packages. I would want to get mostly into advertising stills and visualization projects. Lightfarm Studios is a decent example of the type of work I would like to take on http://www.lightfarmstudios.com/retouching. I am…
Hey all, This is NOT a blog. I'm in the United States for another 5 months, and I'm currently looking for a place to live. I've been staying with a friend in Sacramento for the last few weeks, but I need to sort myself out with my own room. I'm specifically looking at California (preferably around the LA area), so if any…
Im looking for a photoshop 3d painting tutorial or workflow for painting simple painterly diffuse textures. I understand how to load the model into the program, but all the tutorials I have watched are for much older versions. I was looking for something for Photoshop CC. Anyone have any ideas where to look?
Hi there "requests" seems like the dark corner of polycount, I still hope a few people read those boards We've all been asked by people "hey pliz i'm 14 join my revolutionnary MMORPG looking like FF, look I'm already learning C++"... right Guess what? this time it's my turn Well at least this is not my first attempt, I…
Congrats on landing that work! It took me about 2 years to get my first job, but I had the benefit of having studied in a dedicated 3D Animation course. I'm not sure that I would have stuck with it if I was learning on my own, to be honest. On that note - it can help to do a 3D animation course or something similar…
You know I had to look at the updates 2 or 3x to see what it was that was changed. Maybe wait for more substantial changes before posting a new image? The model looks pretty cool as a static mesh, but from an animation standpoint it looks kind of weak. At joints, you need at least two loops that go all the way around. By…
It looks like you might still be missing some edge loops. It also looks like you have triangles where those two edges connect to one. Triangles aren't the ideal way to use sub-d. In some cases it won't matter but here I would clean up those edges first. Remember, this is your high poly so it doesn't matter how many edge…