Looking better, the added gloss map helps alot. Ur spec map can still use alot of refining. Really go back to basics with it. IMO restart it from scratch. Start w/ blocking out the basic values then move in w/ the smaller details. w/ the photo overlays u have now, its not read as good as it can be. there really needs to be…
I'm doing a pseudo(because it have a certain deepness) 2.5D sidescroller, with a fixed camera So do it exist a way to move the character depending on the camera position instead of the player position? Like you push W to move forward no matter what position you are. Because if the guy face the right side if I push the W…