Something to do with the symmetry and overlapping islands. Making a version just for baking with uv's on one half deleted or, just deleting half of it (after freezing normals ofc), should fix it. Sorry for the slow response and make sure you have a backup of your original axe. (if you use Maya it's called Lock normals and…
Looks really awesome so far! You may want to consider changing the position of the axe, put it in a more accessible area to show that he uses it for defense and utility frequently in his travels, doing so would also break up the verticality of the pack and make it more interesting to look at. Just a suggestion though.…
Ive had some experience with item position not lining up with the downloaded mesh. If you can try to rip the Bindpose out of the game files for axe and apply it as an animation to the bones. For 3ds max I Save it as an XML then load it onto the bones. Its possibly for this position to be slighty/very different from the…
Yeah adam, I'm a right clever bastard, I am. :P @prophecies: The difference between what you are doing and what I suspect adam did is that you are moving the geometry in all the axes, whereas if you want to keep the UV coordinates you should cut the geometry and move verts on the Z axis, perpindicular to the plane. Hope it…
not really, the axes of a joystick are fixed when you open it, its just a half sherewith a stick in it it would need much effort to use the stick to create a trackball i also thought of disassembling an old mouse with a sphere in it and put the parts into the controller, but i dont know if this works that well found this:…
I wouldn't be, they've made alot of boring cars until recently. I'm quite impressed with the Pontiac G8, although they've axed it already. I'd totally jump on A ford Focus if they brought the Hatch Variant here, so I settled with a HB Impreza. Chrysler uhh... still nothing intresting. Looks like a few Suby owners here :D
In Max, I can crop a texture into a smaller block, and use that for tiling. That way, I can have a bunch of different tiling textures on the same texture sheet. Does anyone know if is there some way to do this in Softimage? At the moment, I end up wasting some space because the texture ends up tiling all the way down one…
Hi guys! I'm currently working on a portfolio for when I head out on my internships(I'm studying at Playground Squad, Falun, Sweden) and I'm looking for some tips and feedback. This is a minotaur I made based on Paul Bonner's "The minotaur" sort of as a way to work from a difficult (and awsome) concept picture. It's not…
http://kotaku.com/5035597/midway-axes-80-to-90-in-austin http://www.gamasutra.com/php-bin/news_index.php?story=19790 So many people were laid off at the studio, the tipster says, that those who weren't received a phone call Sunday night telling them to stay home. Everyone else who showed up were "processed and laid off." I…
Not that I am an expert in anyway but the wear&tear seems too uniform, it's only happening at the corners. This is a giant mech, housing the corpse of a dead space-marine that has been fighting a war for several centuries. Bullet dmg / Ork axe dmg / chain-swords / plasma dmg, anything that would make it look like its been…