i'm sorry. i thought i was meeting Gauss at Quakecon, not his mother who goes to bed at 9pm. :p The Gauss of legend could outdrink Ireland; snort coke off of two stripper's asses at the same time; won the great Steam War atop 2 bears while juggling axes all while mantaining his gentleman's moustache. He most certainly…
Thanks for the crits guys. Yeh, I'm in the process of texture treating/re-rendering all the stuff with the white bgs since I got bashed around on that at pre-port. I am axing the gunslinger and vehicle though, along with a few other things not here mainly just because, like you said, a bit rushed. I'll have to tell Styers…
Oh no. This can't be true. I was just listening to Cowboys from Hell the other day. I've listened to it for years, and learned to play most of the songs. He was an awesome guitarist. It was a moment to remember watching him perform live years ago while still with Pantera. This is a tragic loss in the world of metal. Why…
Sup guys, Sorry if this has been brought up before but I am making the transition from Max to Maya and I was wondering if there are any scripts out there that makes Maya look like Max? I love how ,ax has everything all in one place and was wondering if someone has created a shelf that has all of the max commands in a…
I am watching a tut from DT about modeling a tank :D But, i came across a problem with Bend modifier, which doesn't allow me to bend it like on the pic. It shows me other results, and yes, i tried different axes. http://postimg.org/image/w2u00s5gd/ My result http://postimg.org/image/y9fwnq9wv/ The result i want to make it
I made this for a project in my class and wanted to show you guys The whole project took about week and a half to 2 weeks but as always with mistakes it was 3 weeks in total roughly 60 hours Everything was created in 3d max brought over to zbrush > xnormal > Substance Painter > Marmoset I'll show solo renders of the axe…
Yikes been almost a year since posting on here. Trying to get back in the habit of posting my work here regularly! Here's a Viking War Axe I've been working on after work these past couple weeks. Right now it's just the blade and it still needs some work but so far really enjoying sculpting something other than people.
For an assignment, we had to take a concept and turn it into a fully modeled game asset. I chose this rifle concept with an axe bayonet as the concept of choice, as I've never really explored guns in my art before. Overall, I am mostly happy with how this turned out but there are a few things I need to fix with baking.…
Big thanks for reply man! I think i get it, this way helps to stick pupil to the head and limits its movement by some axes. But how i must control the pupil? Directly? Is there any way to use lookat constraint here? Or maybe at least link pupil also to an another controller like point or dummy which will control…
I lost a bit of work on the sawtooth project today and yesterday. So I'll post something I did in class a little while back. Speed sculpt. Topic was famous faces. And this face. It be famous. I read the book and after being shown the trailer in one of my classes... Oh my god, I can't wait for this movie. Let the axes fly !