Hey Froyok, Seems like it was a project issue. Works correctly on a new scene so guess something got busted. Will send it your way when I get a chance. On a side note, is a color swatch by any chance in the pipeline :)
Nice work there ! If you want to maintain the LoL proportions, maybe you could give her a little longer bust and a more thin head with less round cheeks. Still, I love what you've done so far :)
Hey, congrats on finishing the project! I agree about fleshing out the idea in a blockout phase as much as possible. To prevent burning out when doing personal projects that keep growing, I think rescoping is another option, for example finishing a bust at first. Much success for the next one!
10/19/23 Project II, Zbrush Bust Sculpt! A 3D sculpted recreation of CanaryWitch's lovely DnD character, a unicorn wizard. I put a lot of love and care into his appearance. I think I did him justice, for it being my first time in Zbrush. Sculpted entirely in Zbrush and rendered in UE5.
Hey guys ! I started this one months ago, but I don't have the time to finish the entire character for now, so I thought I could try a bust instead. The goal was to practice with hard surface/mecha characters. Current progress : Any feedback could help ^^.
I have really been trying to bust out quick props, with very few tri's and working harder on the texturing side of things. These are a few things I have finished in the past couple of days. Any thoughts? suggestions? and or you can see them in my blog! :P Later!
Hello all, I did this old man as an exercise to learn mudbox and character modeling. This is my first human head and one of my first mudbox models. There are a ton of amazing artists on this forum and I look forward to hearing any comments or critiques to make my work better.
Got a quick job to do. Either I am not applying the shrinkwrap modifier correctly, or its busted in the release candidate version of Blender. I'd like to use 2.8 so Im wondering if there is a version I can download where the modifier works. Cheers
Hey Everyone! This is a ZBrush character bust study I sculpted from a reference, the original concept image created by Alexandra Semushina who's profile is linked below. I would appreciate any feedback about my sculpt! https://www.deviantart.com/sedeptra/art/Deer-god-428942702
New site to coincide with the release of my first app on iTunes, any feedback welcome as always. Been busting my balls for a few months on this, it's all kinda official now, Dadako Studios is born. Facemakr is in the app store and getting some decent reviews already! www.facemakr.com