Hey guys, I`m looking for some advice on something I've been thinking about a lot lately. I'm currently working in a small studio. My official title is 3d animator, but I am essentially a generalist. Been here for 2 years now, but I feel like I am in a rut. I am not learning anything at work, or really becoming a better…
1x Tex*2 > 2x Tex*2 = 1x Tex*2w/Alpha Non *2 textures are totally fine on hardware that is not mobile based, basically anything that has the same power of that the PS2 shouldn't be using non*2 textures, although they used plenty of rectangular textures in FF series.
I'm having trouble with my models when i'm importing them into dota 2. They are scaled down once imported into dota 2, in my viewport in 3ds max it's the same size as valves .fbx files (see attachment) but once in dota they are scaled down. I've done a reset x-form before skinning the item Also these are obviously not the…
Hi guys, I have a problems with bake by name mesh in substance painter. The bake work properly for every piece, except for 2 pieces, I really don't understand. If i bake only these 2 pieces everything work, but when i bake all the pieces not work. I already check the name between the low and high poly. Have you some…
ello, well these are just 2 examples of what i wanna state: i can't get the symmetry modifier to flip horizontally the right eye on the left side, so i have 2 cloned eyes. i think it's kind of obvious what i am looking for.. this is what comes up when i apply symmetry to the eye: any help is really appreciated. thank you.
The movie should be 2 hours of Goku charging up a super spirit bomb, then drop it with 2 mins left in the movie just to miss. TO BE CONTINUED IN DRAGONBALL 2 Somewhere in that amazing plot, Krillin should throw those 2 discs and miss, only to destroy a mountain behind his target.
those vehicles are ridiculously badass. Its too bad they didn't use that dropship, looks mint. When you say 2 weeks.. 2 weeks for each? or 2 weeks for all 3?
hi roboy! we are 3 programmers, 2 modelers, 2 animators and 2 concept artists undersiege gameplay [ame] http://www.youtube.com/watch?v=YVi60_Q1_8g&feature=player_embedded[/ame] Cheers!
The Spring 2018 registration period for CGMA, the leading destination for mentored art education, is coming to an end in just 2 weeks. CGMA has been providing an affordable and accessible route to interactive learning for students across all times zones for almost a decade. Professionals from acclaimed studios are amongst…
Year 2024 I ran into this problem as well. The problem: 1. Obvious seams when Raytracing turned on while SSS applied. 2. I didn't use any UDIM scheme. My character is splitted into two meshes, one for head and one for body, each has its own single tile UV. 3. The seam appeared where the head joins the body. The solution:…