Alright, list three things you have asked for Christmas. 1) Your most wanted gift 2) An art related gift (if you asked for one) 3) Silliest gift Then say what your favorate gift you are giving is. I'll go first. The thing I want the most is a German book on Aesthetics that Peppi recomended. There is an art book called…
Its as simple as this, the better your present your work, the better your present yourself. Sure some assets would be a little tougher to compile into a presentable scene, but honestly, don't slack it off when it comes to presenting yourself, what do you really gain? Is a few minutes or even an hour or two of your time…
I'm finding it very annoying going between 5+ different programs with totally different hotkeys in each one. Some examples: - When working in the material graph in Substance Designer you pan around the graph with middle mouse button and open the search with space bar, in UE4 you pan around the material graph with RMB hold…
Leonard, While you are checking this thread. I just want to say thanks to you and your team for taking the initiative and the business move to do this. How do you feel the launch so far has gone and what do you see of the future of art station? That is if there is much that you are willing to say. But i don't think anyone…
Some times ago I suddenly noticed how really good my assets and materials looked back at the time when it was simply Zbrush sculpt +vertex paint + a few subtle Photoshop touches . A workflow I abandoned around 2008. Zbrush forces you to make art decisions , to evaluate your every touch carefully . Super inconvenient micro…
Hey, as a newbie I have a question for you. Of course when I create tilebile textures it repeats and repeats. Anyway, I always try to conceal this with other objects, e.g. a tree on a meadow. But after all it often doesn't look good. Now Quixel publishs the Quixel Mixer and I have seen this impressive video on youtube in…
'Laughter in the face of Death' (In the furthest and darkest of
forests, they say is where you will can truly find magic, creatures from your
wildest dream, demons, angels and what are known to us as, the lost ones...) “Do
you hear that, in the distance?” -“This
laughter, the child is back…” “She
won’t get away this time”…
Interesting article on Kotaku (and that can't be said too often); http://kotaku.com/winners-always-quit-and-quitters-always-win-if-its-in-464785415 Do you rage quit? Online or offline? I will sometimes quit a match of BF3 if there is a multitude of campers dominating or people manipulating choke points (and prohibiting…
A little off topic but: - Select by Planar Angle could cut down on a lot of the tedious selections. - Assigning matID's as you model can also be helpful in isolating mechanical pieces while unwrapping. It also comes in handy because you can hide/show based on matID. - You spent a bit of time finding, sorting and scaling…
Removing the demons from Doom because of the rating is like removing the chainsaws from Texas Chainsaw Massacre because of the violence. The whole POINT of Doom is slaughtering demons in very graphic ways. Caring about ratings for Doom is like caring for the speed limit in Burnout. If you absolutely cannot make a movie…