I'm just about to skin my model but I decided that I wanted to add a satchel going around the torso. I have the physical satchel modeled but as for the strap that's whats putting me off. I want the strap the mimic the bodies movement as shes moving and make it possible to take the strap/Satchel off. The strap it self I…
I am a Max user. That has been my software package for a while now. But I am getting into Maya now. So I was wondering if my pipeline for character rigging is correct. I am basically basing it off of my production experience with Max. I have a character that is split into multiple mesh. Both feet are one mesh, both calves…
Our client is looking to have a character rigged in Cinema4D. More details can be found here: https://cghero.com/request/rigging-of-biker-character-in-cinema4d/. They are requiring a quick turn around on this project of a week. If you are interested in working on this project, please get in contact with me on CGHero.com
Hi everybody, Is anybody willing to rig this raptor for me for free? Sorry I dont have the funds to pay anybody but you will receive recognition for it and your contact details will be seen on my website when its up in a week or two. It doesn't need to be rigged to the highest standard its just a portfolio piece I've been…
Hello, is there any software, in the year 2014 that finally allows a useable and quite nice automatic rigging and skinning of human characters, thus greatly reducing the time needed for character creation? I know that mixamo offers online application that can skin and rig characters (and apply animations) quite easily, i…
Well, you can rig it... the question is are you happy with this design and execution? If you're new to rigging and have maya 2015 you can very easily/quickily test how your model will work when rigged if you use geodesic voxel binding and dual quaternion falloff. It works wonders for a quick test to see if you need to edit…
read through these threads http://boards.polycount.net/showthread.php?t=63380&highlight=rig&page=2 http://boards.polycount.net/showthread.php?t=64489&highlight=rig http://boards.polycount.net/showthread.php?t=63426&highlight=rig
Hey guys, working on my Final Year Project at Staffordshire University ad would really appreciate some feedback on my work s far. Both on my facial rig and blockout for my animation. [ame=" https://www.youtube.com/watch?v=JhpYCntCcOY"]Facial Rig[/ame] [ame="https://www.youtube.com/watch?v=PqeRc7jgP3A"]First Pass Animation…
Hi all! I've just completed a set of tutorials covering the creation of a character rig using CAT (Character Animation Toolkit) for use as a SkeletalMesh in UDK. This set of videos takes you thru the entire workflow of creating a rig for a custom character, skinning, animating, and getting it into UDK as a functioning…
Anura - RPG Toad/Frog Game https://www.therookies.co/projects/12693 The deadline is the 18th May, so I will post up the final results then. An RPG experience set in a world inhabited by Frogs! From friendly frog folk to dangerous beasts, the Anura RPG Game project being developed by a team of Hertfordshire University…