Does anyone know where i can get a run down on the tech specs for a typical scene for a DS game. I have to do a little mock up and am wondering how many polies and textures for the background and characters would be used to make a typical scene. How many characters would be exected and the texture bit depth etc so as I…
My Intuos start to constantly disconnect with any cable after having spilled coffee on many times and I am looking for new tablet. Whats good nowadays? How long blue tooth ones live? I recall I had intuos pro M 5-7 years ago and got discharged pretty quickly. I got tired to charge it . Are they lasting more now? What about…
I think I'm on track with Rorshach. I've got some good 360 titles, and there are plenty more on the way. Live arcade is also damn fun, with some really great titles. PS3 is looking pretty good, but it's price is a little steep for me right now, I may pick one up next year at some point. The Wii is also interesting, but…
All my UVs have been unfolded but I need some advice about the layout. In VFX we don't care too much but in gaming we want to optimize the textures to the max. For my character, hero model, how many textures and at which resolution would you suggest I use? I usually layout my UVs per object and grouped together nicely but…
If you have 200 uv tiles you dont have todo anything by hand. If you have a robot for a feature film with 1200 parts and 200 uv tiles you just slap one material on them and all is done. Those tiles are stored even if you go out to an other tool like zbrush or whatever. Try to preserve a per face shader assignement if you…
We're proud to announce that the new update is here: MODO indie 901 MODO indie 901 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though listed below... with one exception that has been requested early on by a large majority of the community.…
[ QUOTE ] Morrowind sure was great in many aspects (and not so great in many others), but it was a game for a special kind of gamer (hardcore RPG player) and not for everyone. [/ QUOTE ] That's not true. Morrowind's runaway success was on the Xbox, not the PC. The PC sold very well for it's time, but the Xbox version broke…
Too bad they don't sell Bleach DS in the US (at least as far as I know), that's a neat little fighting game. New Super Mario Bros is a no brainer. I liked Megaman ZX. Many people seem to like Trauma Center and Kirby: Canvas Curse. Castlevania PoR seems somehow weaker than the other Cvs on the handhelds, no idea why. I like…
Now I'm half inclined to see if there is an exhaustive list of changes between the 2 recent DVD releases of the first Indy 3 movies. One a side note, I didn't like Indy 4 or Die Hard 4 that much. They took so many liberties with the laws of physics, making their heroes like Super Mario or something. to me they don't feel…
The asset looks nice. The triangle count looks really high for real-time use, how many triangles? The density also looks uneven. The wheels and pipes seem over complicated. Can you show some wireframe closeups?