So I actually found some time... Months later! I can shamefully admit that I got into a rut with this project and literally pushed some verts around on a stack of instrument transformers that I just really didn't want to model. Once I finished the modeling, I was able to push through UVs and texturing in short order. Now…
This is a great start. The scene is a bit hard to read, since the value ranges and color saturations are all similar between foreground and background. Some fog/smoke would go a long way towards pushing the train further back. Currently it looks like she is running directly underneath the archway. Can you talk about your…
I agree with Elysium. Yea, obviously the graphics weren't the greatest, but the game has top notch art direction, what power they did use, they pulled off flawlessly with the stylistic approach they were wanting and capturing the 2d concept art extremely well. Graphics shouldn't be called bad simply because they are…
[ QUOTE ] if it is highpoly you could push this ALOT further [/ QUOTE ] Sure he could, but maybe this is supposed to have clean shapes over longer distances and not actually strive for "super high detailed" realism? Just because you can push something much further doesn't necessary mean you should in every case Edit: but…
Hahaha, thanks for the comments guys. Nice pic jake, I see what you guys are saying and I know the problem. I really wanted to push character and a big stomach while keeping him in fairly good shape but I should of pushed the fat side further. Pogo, I used zbrush to retopo, another good one is topogun. Most the time I'll…
I was tasked with creating 6 tilable textures. 3 SciFi and 3 hand painted ones. Firstly the hand painted ones. Stone Floor Lava Grass The Sci Fi Textures Floor Corridor Wall Another Floor Looking back I need to improve on the Sci Fi textures I need to look at more reference. I feel that the hand painted textures worked out…
Hello All! I am working on recreating a Civil War Fort Scene similar to that of Fort Sumter from the American Civil War. I am getting close to a point where I am satisfied with some of the results I am getting but still want to do a lot more tweaking and push a lot more details. One big thing is I want to figure out a way…
LATEST: Hey, I'm doing a game ready bust of Kanye West for a class. I wanted to capture the likeness of a celebrity and push this piece to a high quality result. Thus, I'm hoping you will provide critiques so I can really push myself with this one. Here's my first pass at the main forms. I welcome critiques of anything you…
I am currently texturing a character and weapon to look like
Blizzard’s overwatch. I have never done hand painted textures before and am struggling
a bit. I am wondering if it reads as overwatch or if there is anything I can do
to push the textures? I include my WIPs and a reference sheet along with the
concept art I am…
Hi there :) Good work in your portfolio but it loads really buggy for me. it took three tries before it got your site and its real layout. I got one version that was just text and pictures on the second load so you might want to check that. There I think there are a few things you could do to push it a bit farther…