Hello, I was wondering if there was an easy way to rename a bunch of bones, I know you can do it for left and right but I want to change a specific name. For example: If all the bones have the name john in them like leg.john.L I want to change all the Johns to Sams. Is this possible? I want to reuse the rig on a large…
Hi! I've been having an issue while trying to render a textured model. I get strange looking artifacts on parts of the model during the render, i've attached an image. I'm a little lost and can't seem to find any answers on google, if anyone can shed some light on this I would greatly appreciate it, thanks!
Hi Guys, I am simply trying to get transparency blended into a plane but for some reason it is showing up with black where I want to blend the transparency. Any Ideas? Below showing black where I want it to blend transparently Below showing the correct result I am looking for
Is there how to animate - or in other words drive - the type of a texture? Like I want to animate a texture type so I can chose between them in a custom property editing, say from musgrave to distribute noise. Thx.
Ok, I found out that the creator of the exporter made an update with working smoothing. http://forums.epicgames.com/threads/747452-Blender-2.5-Add-on-Export-PSK-PSA/page6
Addon allows you to rotate HDRI with the mouse in the style of “Marmoset toolbag” . Supports LookDev HDRI and World Environment Texture. Default hotkey <Ctrl+Alt+Left Mouse Button> it can be changed in the addon settings. https://youtu.be/MgPN7rsq-uE Download: https://gum.co/XQYEl
Does anyone managed to use it for something other than vertex paint based scattering of things ? I am trying to make randomized arrays along curves , something more complex than what was formerly dupliverts and couldn't figure out anything yet. Like random fence posts along a road curve driven by some id map or something ?