I think its weird to messure the value of games(or any media) in time spent on them. that logic would put the price of a football trough the roof. I don't think that all the time spent on a game can be credited to the developer either. for example a lot of MMOs is good or not depending on the community around it. I have…
I remember a few months ago there were some kids running from the cops remember I was outside talking to a buddy outside my office while he was on a cigarette break and we saw a cop pull a gun out and tell someone get to the ground asside from that my little office plaza is REALLY dead. Theres a ihop and a italian place…
For good normal map use check out Assassin's Creed or CoD 4, the CoD4 characters have less polys than the CoD 2 ones, but the normal maps make them look so much better. Assassin's Creed lighting really makes their normalmaps look great too. They didn't throw polygons at everything like Crytek did (although to be fair in…
Hey folks, Big, Big favour to ask any of the fine people going to comicon next week. The art of Darksiders is getting a hardback release at the con, and I really, really want it.... This is great if you are at the con and not stuck in blighty....however...... I am stuck in blighty :( So I am asking if anyone would mind…
Joinery is just a part of some houses. They are all pre-cut and slot in now a days then some huge bolts. I can't find the book I had used, but pretty much for a traditional Japanese home 182cm, 91cm, 45.5cm and 27.75cm are numbers you will see often in a home when measuring things. Having gutted my house down to the frame,…
Hi, I can't seem to find an option to have a matte/unlit shader in the viewport and in Arnold renderer with latest versions of 3ds Max 2023, 2024. I just want a single colour or colour texture to appear as is in the viewport and in Arnold. But with some of the legacy shaders and renderer deprecated, I can't find a solution…
I'd like to create a mask for my particle material based on how many particles are behind the current drawing particle. Basically it would be a depth mask but rather than being based on scene depth, it would just take into account the other particles. If the particle looks behind it and sees nothing then it draws black on…
My turn to start such a thread. I cant wait any longer for Bulldozer. Need something for meantime and portability after I get a new desktop eventually. So since just had bday, treating self. Want: Minimums CPU Min: I5 Graphics Card: DX 11 with 1 gig BELOW 90th mark on Benchmarks…
ey hey hey, so im just gonna show what have so far going towards my final year project. (big up university of Hertfordshire) So my final project is based around a single multiplayer map (not named yet) which will be part of an (unnamed so far) multiplayer fps game. Now.... before everyone goes mental and says cod noob or…