is this is intended for games? If so, I might ask around a bit about UDIMs. I thought that was something only used in film (or at least not games). To finish the assignment probably best to just do whatever teacher wants but if trying to get a job in games it's going to be good to know what workflows work and won't for…
I am new to UE5.. Is there a good asset browser that can store meshes (with assigned materials) and materials for later use in othere scenes? I have found Connecter, wich looks very good. but 50 € a month..
Hello, I take a look at your file. The main problem was that you didn't have the highpoly material and in that material group have different selection sets for rounded shader. Also, there was none hard edges assignment and vertex normal on lowpoly ( maybe lost on import or something ). And you don't need to apply morph…
Thanks for the reply, This is actually an personal research assignment that I am doing at collage, after your last post I modified my brief slightly and had to get the OK from my teacher. This isn't purely about concepting, its about creating a final concept piece for marketing that will resemble the final product, without…
Material Meshes I decided to go for three materials (besides concrete plaster): metal plates, corrugated metal and wood. These materials will be meshes that are placed on top of each primitive after the distribution algorithm posted above. The meshes are quite low poly (around 1000 tris each) and each primitive only…
I have tuned my BSP (as well as the method) before when memory was running tight and it fixed it. It would take much longer to render, but it wouldn't crash from lack of memory. Read up on BSP here. BSP is not your issue here though. I would select all of your objects, assign the default lambert shader, open hypershade,…
I can share mine though it was a while ago. I'd say it really depends on the studio and how well they have organised their onboarding process and what a junior is expected to take on as responsibilities. Usually there is the studio wide onboarding where they will cover everything from studio overview, projects, codes of…
DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for a Promotional Artist to join our PR Team. We are looking to follow up on our successful ‘State of SOL’ video from 2015 with additional story videos that set the stage…
For a University assignment we have been asked to create a dinosaur. I have chosen to do a mech T-Rex. The dinosaur will be made completely from manufactured parts while attempting to maintain a similar silhouette of a T-Rex. I took a look at some robotic animals for some ideas on joints, body styling and general…
Yo~ Long time reader, first time poster. For one of the classes that I'm in we were assigned to build a weapon of our choice. My girlfriend has a pretty kick-ass modded Nerf Maverick, so that's what I chose to do. Needed to a High-poly bake and have it textured and rigged for UDK. So first of all, here's my high-poly.…