Well my tablet and Photoshop are working better in Windows 10 so far. I normally had to restart Photoshop to get pressure sensitivity to work if I plugged in my tablet after Photoshop was open, but now it's actually working without restarting the application.
Hey Dupontchen! Sorry about the trouble! Please try these steps for us: Close Photoshop if it's running. Right-click on Photoshop, run as adminstrator. Close Photoshop after it loads. Run the Suite, and try exporting again. Let me know if this assists at all. :smile:
Ok, how about this. This is what I'm thinking of doing. 3Ds Max ($500 Leased)+MODO+Mudbox(2)+Photoshop or I could replace Photoshop with SAI, and combine that with using GIMP but I don't know if that would be better or just as good as using photoshop....
ghostpainter bitches. selected UVs straight into photoshop with 1 key press of F2. its expensive though, especially since the only function i actually use is the send UVs into photoshop part, and select marked polygons in photoshop. plus its vector UVs.
i wanted to do something with clipstudio have no idea how to work with it paints completely differently from photoshop ... maybe i should just switch back to photoshop (is this suggestive or wired or am i just paranoid) So yeah, guess if anyone's got any input on what direction to take this in or how to work with…
you can also hit ctrl alt p to send the current view to photoshop and projection paint on it in photoshop. of course projection painting can have issues. i use this once in a while when i miss some of my photoshop brushes.
I had this problem with Photoshop as well. Normals look fine until I open and re-save in Photoshop. I had horrible shading all along my mirrored seems. Even after renormalizing. Was just my Photoshop having a funky colour profile.
[ QUOTE ] Hi GhostScape, What you're seeing is a Photoshop bug. Fortunately, there's a patch! Just install the "unlimited clipboard" patch, from the "goodies" folder on your Photoshop disc. [/ QUOTE ] I didn't install the patch but restarting photoshop fixed the problem. I <3 Crazybump
Hey guys, Hoping you might be able to help me with this one. Ndo2 works perfectly with all other map converstions for me, except for when I try to convert a normal map into a hard surface height map. I'm using the latest version of Photoshop CC and Quixel. Help! Crash callstack below; CrashThe SUITE has crashed.…
Hi tiwahz :) You got some lovely inspiring stuff here! You can make seamless textures using photoshop's offset filter http://www.designbash.com/photoshop/photoshop-offset-filter-making-seamless-textures/ Hope this is what you are talking about? :)