About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I have experience in both realistic and stylized character creation for video games and films. My expertise does not include rigging and animation, but I ensure my models are optimized for these…
I think thats true for creatures that walk around on their toes, dogs, cats, horses, but creatures like bears that use their heals they have slightly irregular walk cycles. This looks like it was based on a bears walk cycle, to me... The up/down motion seems to be pretty muted and the forward/back speed is pretty constant.…
thomasp the horror! :poly122: its truely scary what clowns look like with out there makeup... I know your right about the usual bs. but at least you generally seem to have far more characters creatures and other shlop to push through then we ever will on a creature show in film, with a few exceptions. even if most of those…
C'mon guys give Cheap some slack...if Gargoyles are his thing....then let it be...all I'm saying is maybe Cheap wants to model his ideal creature which happens to be a gargoyle....throughout the years I have also been hoping that one day....just one day I'll be good enough to portray my fave creature ever....which happens…
Gargoyle - A roof spout in the form of a grotesque or fantastic creature projecting from a gutter to carry rainwater clear of the wall. There is no definitive form for a gargoyle. They often look like dragons or little goblin/imp creatures, but its pretty much up to the artist/architect's whim. You can say that this…
Hello Community, I am planning a short League of Legends Film. The Film will be split in parts/episodes and uploaded on YouTube. It is about creatures getting into a inhabited planet and try to spread hate between the “races.” So the “races” are fighting each other, getting weaker and the new creatures can tale over the…
Hey Guys, My name is Kyle based in London in the UK. I have been working with these aspects of 3D for roughly 6 years. I am willing to take on most tasks that are thrown my way. My Skills Include: * Prop Modelling * Modular Level Design * World Building * Texturing * Texture Creation * Character - Creature Rigging - With…
Hello, here is a sculpt I have been working on for the past week. It is a Zora creature from the Legend of Zelda series. This sculpt is loosely based on the concept created by Jasper Sandner, I started with the intention of staying true to the concept, but then my mind started wandering and I made some of my own…
Currently I'm working on a horror like creature for a personal project. I'm using Zbrush, Maya and for the retopology - 3DCoat, but I'm open to any suggestions that would help me with what I'm trying to achieve. So the problem I'm having is, the creature's head has a lot of differently shaped long spikes all around the…