Wow, what a long title... So I'm making an exploded mesh for baking in xNormal, with the method of pulling elements apart in an animation, by either: *Moving whole objects. My hi-poly is separated into objects and uses this method. *Moving elements and giving them a shape key, then animating the value. I did this with my…
I am a freelance 3D Artist specialized in creating print-ready models for resin and FDM 3D printing. ✔ High-detail digital sculpting✔ Print-ready STL delivery✔ Miniatures, figurines & collectibles✔ Mesh cleanup & repair✔ Fittings & part separation✔ Mechanical parts Software:ZBrush • Blender • Maya • Substance Painter I…
"...would you guys suppose this was sculpted or modeled? I've tried sculpting this before and it was very messy. I don't understand how to get perfect clean sculpts without it looking a little off" Blender - primarily using a mask brush + texture (for the sculpting bit scrub forward to 5:37mins) GoW Axe Blender - a Grant…
thank you for the answer. i am not a complete stranger to 3dsmax but i will be using blender. blender do have useful constraints but i am just grasping the rigging. hardest part for me is the 6 different legs effecting the platform and each other. platform and the base is the limit but even the tiniest movement in any lef…
Hi, I'm getting this weird pattern artifact on the cylinder here, all the other pieces are fine. I've tried redoing the UVs, upscaling the texture resolution, I've re-checked the HP and LP and they look fine. Any ideas what's happening?https://drive.google.com/drive/folders/10a8zcuozRHiK_E82KO6FSh3eOQdw9ttf?usp=sharing -…
Hello! I'm starting a new piece for my portfolio, an Au Ra (part human, part reptile/dragon) from FFXIV. My primary goals are to learn to make game-ready eyes with illusion of depth using a height map, and to get more practice laying down hair cards and capturing likeness. I'm currently still working on the sculpt before I…
If you want python and 3d, that's a hell of an argument to jump over to blender. All the scripting is python. Every blender plugin is written in python. I haven't touched max in years though, Looks like they finally have python support now? regardless the blender world is where you'll find a lot of inspiration for what can…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We are recruiting a character animator to help create animations for the main character of our…
SO! After being very inactive with 3D I decided to make a game out of my universe and that made me realize that I need to learn how to sculpt. I'll be using the retopology technique to start with a very high detailed sculpt and then scale it down to low poly. But so far I've ran into two issues. 1. I can't seem to get the…