Hi, I'm getting this weird pattern artifact on the cylinder here, all the other pieces are fine. I've tried redoing the UVs, upscaling the texture resolution, I've re-checked the HP and LP and they look fine. Any ideas what's happening?https://drive.google.com/drive/folders/10a8zcuozRHiK_E82KO6FSh3eOQdw9ttf?usp=sharing - files to look at. Blender scene, FBX for LP and HP, RizomUV Scene, Marmoset Bake scene
If we assume that the green part is on the "backside" of the chamber (as seen in the image; not recognizing what the "real" front or back is here) because the front side has this artefacts. Then there seems to be some overlap with these cyan part (especially with that "hole").. but there is also nothing like the outer part in red at the front.. or do you just the same UV for both parts ? Then this may explain the overlap ?
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If we assume that the green part is on the "backside" of the chamber (as seen in the image; not recognizing what the "real" front or back is here) because the front side has this artefacts. Then there seems to be some overlap with these cyan part (especially with that "hole").. but there is also nothing like the outer part in red at the front.. or do you just the same UV for both parts ? Then this may explain the overlap ?
yeah you can see pretty well what is causing issues here