this is my first terrain, look kind of bare with nothing in it but its going to have a large forest area then complex area near the base of the mountains. there will also be a small river going down the crevice area. any comments or anything to make it better would be good.
Parts of this mesh has some form of weird/stretched UV's, almost every 2nd face. If re-imported into Maya or Substance Painter, and checked with a Texture it looks correct but broken in UE4. Would really appreciate some help with this thanks :) Example Pics
Hi all! This scene is inspired by the True Detective Season 1 office. C&C welcome! More info and renders on ArtStation: https://www.artstation.com/artwork/v2AvXx
sltrOlsson shot us a link to a under the hood "feature showcase" video that you should check out Careful you've got some drool right there... https://www.youtube.com/watch?v=4cvNJPvXook
I did a quick search and didn't see a thread about this, sorry if this is old news. This looks really amazing. http://www.youtube.com/watch?v=ERkF7WEpgNY&feature=youtu.be
Hey everybody, I just finished my latest project and I'd love to get some feedback on it. The main reason I did this was to learn UE4 a little bit more. Please consider go to my Artstation for more details: https://www.artstation.com/artwork/lVlJgk Thanks,