@tomsanders1993 Oh man, your scene is looking fantastic! Love the texture work you've done so far and the way the light dances over the left side of the pier behind the railing and onto the side of the house is simply sublime! Only critique I can really see with it is the area where the stairs join with the pier wall there…
My most recent hiring experience was hiring a bunch of entry level artists for non-games 3D architectural rendering work. We had the luxury of hiring 10 artists to come on-site for what amounted to a 3-month paid art test. We trained them from scratch on how to use 3ds Max and our internal toolset. 90% of them ended up…
The platform really could use a few more sides; it looks like you're using 16 sides now; 32 or even 48 wouldn't be unreasonable given the size of the platform. Things feel a bit too centered and symmetrical at the moment. Try offsetting the bookshelves a bit so the central shelves aren't directly past the carpet. Offset…
Havent checked this thread in a while. Great progress! I feel the lower most roof with the tiles, the L shaped roof, could use a beam going down the corner like the rest of the roof tops. Right now, the texture just cuts and it looks weird. Also, Im not a fan of how you laid out the UVs on that particular one. Seeing as it…
I have this curiosity to know why even forcing multiple samples my renders have a very compact size in megabytes. This shouldn't be a concern if I didn't think that every bonus has a burden. Am I doing something wrong and experiencing qualityloss?
Hi all, Just wanted to let you know that I have my site up and running. http://www.rms3d.com/home.html Im mostly looking for West Coast opprotunities. CA or WA area. Thanks all.
does anyone iphone game savvy know what the minimum reccommended size is for a button/touchable element on the iphone? or where to find out? I'm making a design proposal up but don't know where to find the info
A couple things, first off: Toolbag 2 performance depends entirely on your video card. You've got a 640m, which is mobile version of the 640 and not a particularly fast card. This is most likely the source of your performance woes. Personally I would recommend something as fast as say a 560TI for good performance. I just…