Here's my update on the walk cycle. In Gif (A) I Pushed the limping to an extreme to see what i could get away with but ended up pulling it back as shown in gifs (B,C and D). I still think I'll retract it a little bit or alternatively double the loop over and add a second version of the limp so that it doesn't get so…
oO ahem So what is the real point here. There are pros and students and they will b there always as long as the earth is spining :D . I do agree that some people will just walk in an art institute to directly learn Vray and Car modelling without even actually understanding what is a light bounce. As for me i still have…
The truth is that this isn't ready for a professional position. You have to ask yourself when looking at a portfolio piece 'do I honestly believe this would be perfectly acceptable asset in god of war 3, mario galaxy etc'. I would also narrow your scope. I really don't think there's any place for the rigging/character…
Hey guys! This will be a bit of a long post, and I thank you for anyone taking the time to read this..! Background on career shift: ・Back in 2018, I couldn't find any fulfillment with my current role as a DevOps at a financial institution, so I took a leap in my career to leave my job, and pursue the things I've been…
Detective1: Any idea what killed Halo? Detective2: Some say it was Microsoft., others say it was crushed by the shear weight of Bungie's ego. This guy down in the 43rd precinct has this crazy theory it was the lack-luster story and that crazy pelvis twitch Master Chief does when he dies. Detective1: What do you think…
i really liked fear 1, played the demo like 30 times over. some years later, this sequel suffers greatly from redundancy and lack of originality. how many times -- a) ill be fighting personality-less swat team ppl? (not to mention their heads were a blatant half-life 2 rip off) b) see a little child with long messy hair…
[ QUOTE ] lol, okay i don't know what's funnier... so help me out here: "what is funier" option a)that i actually did this: or b) that post has developed more 'crits and comments' within a few minutes than all my posts in polycount have ever done, on average, put together? i think 'a)' is funnier... oh, and i tried…
Does anyone found anything truly new and useful there ? I see Splatter v2 allows dense details with tiny scale but still does same aliased depth combine and bad alpha for something like tiny twigs or grass blades. I am still using old fx-map nodes instead . More controllable and easier to modify. Anything other new and…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
I made a feature request on the official 3dsmax forum for improvements to the new smart chamfer modifier; Evenly distributed edges along the chamfer geometry and inset loops along the borders of the new chamfer geometry. /!\ Please vote for this improved smart bevel feature request on the official 3dsmax website here: /!\…