Our client is looking for an artist to produce a 3D model with rigging of an Anime style character. Details of the projects can be found below: 3D Modeler needed for Anime style models If you are interested in working on this project, please get in contact with me or visit our Become a Hero page to learn more about…
I don't know unreal, but here's the most straightforward result I found, no clue if it's out of date. But I'd be surprised if there's much more to simple transform animations, there shouldn't be a need for skinning or blendshapes.…
Hey Adam, thanks for the feedback :) I'll look into it now! I know the animation is slow, I had originally sped it up in post, but I felt this better showed an area I knew to be lacking. Edit: I updated the sword animation looking through your pointers: https://youtu.be/CFsTwx2DoWY Edit2: I updated the animation again,…
Hey everyone. We've posted here before with succes so we thought of giving it another shot. I'm a mapper from a mod team called Teamfuture working on a doom 3 mod called doom 3: Phobos and we are looking for animators and another modeler. Doom 3 phobos is a 3 chapter long unofficial doom 3 expansion pack with new monsters…
Is there anyway of doing this without replacing the complete animation scene?I want just a single max/fbx scene with all the animations, but the motion capture is in BIP files and I can't figure out how to merge the lot!Thanks
the pose as of now are quite muddy and unclear especially the 2nd pose, which i can only assume he was casting some sort of magic? the way to make them look more interesting is to push the pose to more extreme and pose them asymmetrically. another is that as of now the timing of your animation is very evenly spaced, making…
I think slipsius nailed a lot of it, he's a good animator you would do well to listen to his advice. I'll add some thoughts you can take it or leave it =) With a Demo Reel you have 15 seconds to sell the next 15 seconds. In a demo reel you have an incredibly short time to make your case. Having the first 10 sec with static…
Please, does anyone know the answer to this question, is
there a way to keep the animation in my graph editor linear? Every time I
add a key it makes it into a spline again and its been driving me crazy
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Looking for freelance 2D illustrator and animator that can create droid/robot from concept arts and creat Animation sprite sheets. Must have experiences in drawing 2D droids/robots/cannons/turrets. Must show related works in the past Work will be paid per hour or per task Please send reply to admin@exodussystem.com