Lucid Games Studio is looking for talented Environment Artists and Animators to work on our current project. LGS is currently not funded but will be seeking funding in the future, so this is currently a non paid position. If you are looking for an exciting next gen project and are passionate about video games then you…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
Company Description As a company we focus on creating mature, graphically realistic games with a deep focus on storytelling. We are currently in early development on a realistic (both graphically and mechanically) and visceral, squad-based FPS with a preparation aspect as well as action-adventure and RPG elements, in…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
This might be kind of a dumb question, but I was wondering what, besides actual previous experience, would be good to have on a resume when applying for a job as an entry-level QA tester? Not to be bloggy, but my living situation is very likely going to be getting less stable in the very near future, so leaving PA for less…
About us: Tiny Talisman Games is a premium quality art and coding development studio. Founded in 2016, Tiny Talisman has risen from small to large in just two years. We are a high quality service, mainly serving indie devs but have some high end clients also. We cover all the corners of the art and code spectrum when it…
WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We’ve built our reputation on solid gaming fundamentals, feature-quality character…
Hi everyone. :) This is the final post for this project. What started as an early blockout evolved through several iterations into a fully realized sci-fi atrium environment inspired by the Presidium from Mass Effect. Throughout the project I focused heavily on making deliberate design decisions rather than locking things…
Hi everyone, I have seen quite a lot of confusion surrounding Linear Workflow and 3ds Max. This is understandable, as there are many guides online, some with conflicting information. Another confusing stage is how to composite these renders correctly. This is why I have written this guide. I hope it will explain everything…
Hello everyone, Tripmine studios team is looking for more character animators to help out with our ambitious projects. Character animators are required to deliver hight-quality animations mostly for character NPCs. We expect animators to handle the whole process, including rigging. Other requirements are good communication…