Oh no! I'm sorry :( I've been beating my head against the wall with this for days now... my work completely halted. My main question now - what the hell happened? I was working with marmoset for years now and all was fine. But now, suddenly, all is far from fine. I don't want to go back to xNormal. As good as it is for a…
@polymath256 Just to be sure, are you setting the model to unlit? Vertex colors multiplied over an existing lighting/shading model can be quite dark. Here's a video from an old Playstation Underground disc that shows how they applied vertex colors to light scenes in Tomb Raider 3 (starting at 3:53):…
Hey everyone! Wanted to say how awesomely you've all been killing it with this challenge! It was great to see all the information sharing and the ways everyone could improve throughout the process. Really happy to see that throughout. As May is upon us a new challenge is here! Would love to see everyone pop in to…
Hey :) Just some things i've noticed which make the usage of the forum not as enjoyable as it could be: 1. Why is the Edit-Button hidden as ONLY entry in a sub-menu? That's not intuitive nor helpful. Why not just put "Edit" instead of the Gear-Icon? 2. GIF-Links are NOT previewed when looking at a post BUT - and this is…
Hi! One way to get a ideas how to make roads would be to study sample projects. The most recent one I can remember would be the matrix city. Maybe you find some useful information about roads in this thread (and the road specific thread mentioned in there):…
Oops I was misremembering. I was thinking about the deferred decals technique from Star Citizen. Explained here https://polycount.com/discussion/comment/2357033/#Comment_2357033
Hey everyone! 😊 Excellent work to everyone who participated in the challenge! The fan favorite definitely seemed to be the stylized prop this time and it was great to see the different methods people used and tried in order to achieve the final result. For anyone still working on their pieces, please continue and keep us…
Hi everybody. I have been working on a VR scene for a whie now. The project is made in Unreal Engine 5. I started with the virtual reality template and I built-up from there. I would love to hear any thoughts on how I could improve this scene further. I would like to push the graphics a bit more but it feels like I am…
Free software for students and cost for graduates (freelance), here is the list, what do you think? please add any software you think needs to be added. While the course will obviously pay for professional software my worry is when they graduate will they be able to afford the prices if they are freelance and just starting…
Hello posting this issue also in the UE forum, please have a look at the link below https://polycount.com/discussion/231501/ue-4-26-bug-object-id-s-rendering-only-a-2-colors-cryptomatte#latest