Firstly, I love that concept. Great potential to create a really great scene. I agree with everyone on the modularity but no point to re-iterate. It looks like your jumping into your high poly next and, take this as only a suggestion, but I would try blocking out the whole scene first and throwing it into UDK. The blockout…
Whilst I would like to agree with Daz about exaggeration and the truth in the english woe is me attitude... I can't, atleast not 100%. I've been mugged 4 times and they've all happened in the past 3 years, always chavs either armed or in a sizable group that even mike tyson couldn't pummel his way through even though…
Yeah I encounter this kind of thing often, like when I had to stop working on my reel to go to Walmart and work there for 40 plus hrs a week and then go home and find out my sister wants to jack up my rent even more and then I find out I have to dish out 200 bucks to buy new tires for my car in order for it to just start…
You the one there so you know best, but is it possible you getting buggy characters because they in early prototyping? That aside, I add a little thing to your rant. So awhile back I did the rookies competition thing. Looked like a good idea. Good mission statement they have. Well I made my character which was good, not…
@SSquir33 My first two points might seem a bit brutal but these come from a purely statistical and analytical perspective. There's plenty of GDC talks on what games become successful ln steam as well. A majority of game design students I've seen around the globe, or even locally at universities here never get any success.…
still cant read this without crying a little inside. can you honestly say that using the lok lore and setting makes any difference for your game? i have seen some gameplay videos and your game looks very fun actually, but that has nothing to do wiht the setting or brand name. it seems to have tight gameplay mechanics and…
Hey Guys. Before anything- I am not complaining or ranting. I want to open up my personal experiences in working with 3D Freelance work and I want to ask how people have dealt/gone through it. This has been a general observation with 3D contract work I get to do and I want to know how people have manged to solve it. Most…
Hi! I have a bunch of questions i need help with. 1. When i use texture paint and paint fast the brush creates edges almost like the painting engine cant keep up with the speed. I have changed the "input samples" but if you go to high the brush gets unresponsive,if you stay low you get edges. Is there any way around this?…
Repeating Frendens numbers for PPI... Uh no I used the power of google to find a website for calculating PPI http://pixeldensitycalculator.com/ As far as repeating everything on the Frendens review, the only thing I remember from his review was that he was extremely happy with the yiynova U models, and that was in part…
Personally, I'm fed up with Windows altogether. I run XP64 and now I'm wishing Adobe programs would work with Ubuntu. If they did, I'd switch in a heartbeat. x64 will run ZB fine, as well as Maya 6.5-8.5 (32- or 64-bit). The 64bit version of Maya holds no sway over the 32bit version-- I've noticed absolutely no difference…