Hello everyone :) This is my latest finished piece, tried my best to make it as realistic as I could but would love to get feedback on what I could improve.
Thanks to everyone who applied—really appreciated the portfolios. The role is now filled. Project Indie mobile game (solo developer), fixed-price contract; modeling +
texturing only (no rig). I’m developing a mobile puzzle game in Unity 2022.3 LTS (URP). I need a stylized-but-believable
marmot character (red with blue…
I create some fan art about Meropid fortress in Genshin impact. Need some advice about light. Trying a dark, almost horror atmosphere. Still think it's just too dark picture and no dark atmosphere. Be appreciated for any advice.
For my university project, I'm making a Victorian-styled living room, and I'm hoping to have a more realistic-leaning outcome for the project. This initial post is a mixture of my first few weeks of progress [ Week 1 & 2 ] For my main reference, I am basing my angles and overall room setup from this artwork on Art Station,…
I know Topogun hasn't really been in development for a few years and there is no longer support. I recently started using it again and noticed that my Wacom tablet pen has a bit of a problem with certain tools. It's not so much 'lag' as it is a sort of threshold before the 'move' starts. (Steady mouse is off and the wacom…
Yes I see your points, the general composition I've decided on is that the spaceship crashed through the ceiling but not all the way so bits of it are hanging through a hole in the ceiling which is also where the lighting for the scene comes from. As for story, I've decided that the astronaut survived for a little while…
Hi!!, I'm working on a project for my university course. My goal is to make a restaurant environment with the centre being an alcove with a statue in side. I plan to do a blockout of the general scene so I know where everything goes, then plan to start on assets needed for the scene. I've asked for concept art of the…
Hello! I'm exploring the process of creating a game from the ground up. My goal is to develop a puzzle game where the initial player enters a room filled with playing cards. The player will need to engage with these cards, selecting three to flip over.I was picturing the cards appearing closely as a UI, or possibly they do…
This was so much fun. This is just a thank you thread, in no particular order. @pxgeek @sketchem @ren@renanfab @Zein@shark2003 @Fabi_G@HangLi@M҉I҉S҉C҉ @masslove @Dorado@aumramaram @ayakiryu @kanga@northoftherain @Klaimtrev @sacboi pxgeek sketchemrenanfabZeinshark2003Fabi_GHangLi M҉I҉S҉C҉ massloveDoradoaumramaram ayakiryu…