http://thesoulkeeper.helm-systems.com/soulkeeper/ There's a public release on their site. This is a fantasy 3rd-person melee mod with mounts (horses & dragons) and it looks frickin sweet! They even got bloom in there ..
It's live now. Greg Mitchell, the cinematic director for the Gears of War series, is talking about the workflow and structure of creating cinematics. http://www.twitch.tv/unrealengine
hey guys i was wondering about something. i know with linear interpolate and material instance you can make a mesh switch between two different textures. is there a way to do the same thing with more, say about 5 different textures
These are the first pictures of this little scenario I'm creating with 3dsmax. all constructive critique are welcome :) : I did a modular kit for stone arches and improve vegetation:
http://eat3d.com/cascade If you want to make effects in UT3 this dvd is great! I watched most of the DVD last night and picked up a few things I didn't know :)
Anyone have experience using the skeleton mesh PHAT tool? my mesh is bouncing/exploding off the floor of the tool. Is this normal? or are there any settings I should be messing with? Thanks -Lee
Thought I'd post a link to my products here, I mainly sell substance Materials but check it out! https://www.unrealengine.com/marketplace/profile/Peter%20Severud