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unreal 3 on revolution, well maybe..

polycounter lvl 18
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arshlevon polycounter lvl 18
i think a bit too much speculation went into this. but interesting idea nonetheless..

http://www.revolutionreport.com/articles/read/280

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  • JKim3
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    JKim3 polycounter lvl 18
    [ QUOTE ]
    "Midway-Studios Austin has exciting opportunities for Level Layout Designers to apply their specialized skills on a high profile, next-generation first-person shooter using the Unreal 3 engine. You will be instrumental in visualizing game levels, and working under the direction of the Lead Level Designer. You will work within a level strike team, with a scripter, an audio implementer, and environment artists, to turn your dream into a reality."

    [/ QUOTE ]

    I might be blind, but I don't see anything specifying how many next-gen consoles the game will be on. Where are they getting that this has has to do with the Rev? Don't get me wrong, I think it would be cool if it's powerful enough to handle it (but what about the Rev's low production costs they keep talking about), but I just don't know where they got that idea from.

    That was directed at Shawn White.

    Edit: Whoops. My mistake. The job post says it's for the PS3 and XBox360. Also, it's a Next Generation First Person Shooter - 1st Person, SHOOTER!!!
  • motives
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    motives polycounter lvl 18
    hmm yea, especially when u see this in the job description:

    "Level Layout Designer
    Midway Studios Austin - Austin, Texas
    PS3, XBOX 360
    Next Generation First Person Shooter - 1st Person, SHOOTER"
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