idk if this your exact issue but it looks to me like a mipping problem combined w/ a white BG. does your diffuse have plenty of padding? again im not a maya user so I dont know if this is a standard issue with maya.
So, no crits? and can I post 2d animation related problem here in polycount? [ame=" https://www.youtube.com/watch?v=5JzgcKaUgCI"]Idle kick[/ame] Crits on the animation, esp. the last punch. Can't get it right no matter what.
Works just fine here, without doo dark error or whatever.. the only thing I noticed is, that it's not power of 2. the image size was 1024x1023 so you need to change it to 1024x1024 (but this could also an error from the attachment upload, idk.
Thanks a lot for the advice. Aircraft models I have made range anywere between 50,000 to 250,000 for IN GAME ASSETS. Working this low will be a fun challenge, but I started making aircraft with only 2000 polygons back in IL2. Looking forward to it!
fritz use skin wrap and a nurbs cv surface. http://i42.photobucket.com/albums/e305/muzzoid/skinwrap.jpg btw skin wrap is awesome to simplify cloth physics, by doing it on a simple peice of geometry then skin wrap your high to the low.
STOP PLAYING ON NOOB SERVERS MANCHILD http://i32.photobucket.com/albums/d3/shika01/shot0000.jpg the perks are really awesome, i love overkill and having a sniper+assault combo. Or an LMG with deep impact and sleight of hand! oh yeahhhh.
So I've decided to toss my hat into the ring for this challenge. I'm taking one of the maps in the latest build and doing my take on an overgrown fortress sort of thing. I'd like to do all three screenshots we will see how much time I have idk. Current: Previous: Screenshots:
Hey everyone! I've been working on this short animation for the last two days and would like some fresh eyes to look at it before I continued tweaking it. The main idea is that the action animation flow in and out in the idle pose. Let me know if there is anything that can be tweak or improved. [vv]112336416[/vv]
Hey everyone. Could you beautiful people please give me some feedback on my Orc Run Cycle? IDK what to do with the head and I;m not sure if everything else is working. Any notes would be appreciated. https://syncsketch.com/sketch/44f1aaea76b9/#351330 Thanks! Cam
@hwaminjung thanks :) im currently working on the pants to figure out how much detail i wanna add... because i wanna print her as well in the end, i think i need quite a bit of detail.. but idk^^