I've been looking for a suitable tablet for some time now and was almost set on getting an archos 9 when i saw a press release about Acers new line up. This consists of the 1420p 1820pt and 1820ptz, the 1820pt being the premium model specs can be found here…
We are currently a Team of 4 talented members, working on a third-person action game that's unlike most games in the market today and we are looking to expand the team by recruiting a Animator. The team currently consists of: 1 - Programmer/Project Leader (Me) 1 - Concept Artist 1 - 3D Modeller 1 - Sound Producer This…
This is supposed to be a reddish necktie on the spy's head. The stripes are paintable. Even when i make my hat un-paintable (i basically copied the VMT for the scotch bonnet) it's still pitch black. All my work is done in Blender and Photoshop. Is there some sort of lighting origin i am supposed to set up? Because the hat…
So I'm doing face topology tests with QRemesher. I'm trying to get a 1000 poly head and I'm getting pretty good results with these settings. -AutoMask -MDensity 4 ( with masking around the eyes,mouth and nose..T zone style ) - Target Polygon count 1 -Cstiffness 10 -QRemesher guides ( 1 circle around eye, 1 line across nose…
To be fair, I don't think 'flakes' existed whilst I was at university. I existed mostly of two-bean chili (and still do when the monies are tight): 1 tin each: tomatoes, sweetcorn, kidney beans, baked beans 1 large onion 1 tube tomatoe puree 1 tub gravy granules. Given that the onion and gravy granules you'll only use…
um.. yes your normals will be flipped when you spin it 180. I didn't think you'd be doing it to a normal map. If your texture is symmetrical about its center then you shouldn't need to rotate the normal map. If you need to you can add 1 to your normal map, multiply it by -1 then add 1 again to invert it. (since its from…
Hey guys, I was researching about texel density for a personal project in UE4 and I though that might be interesting and useful to open a discussion about it here and share the information I gathered so far. Hopefully through the discussion we can create a sort of reference thread/wiki page about this topic here on…
REALTIME WORLDS - Creators of no.1 hit game CRACKDOWN, are looking for bright and talented people to join the team on the next ground breaking titles. Gameplay Sofware Engineer - http://www.realtimeworlds.com/index.php?cat=1&id=376&pid=5&vacid=283 Senior Server Programmer -…
Here are a few soundtracks you should check out: 1. Let the right one in OST: [ame] http://www.youtube.com/watch?v=0iivf1dN5Xg&feature=PlayList&p=E3B3F7D2EC0A366B&index=0&playnext=1[/ame] 2. Jin Roh OST: [ame]http://www.youtube.com/watch?v=weQVN4lR13Y&feature=PlayList&p=8D6A3BD955868CD7&index=0&playnext=1[/ame] ("check out…