Looking for an environmental concept artist who is familiar with urban and park snowboarding as well as concept needs for breaking down various video game assets. DO NOT APPLY if you do not have a STRONG understanding of what urban/park snowboarding is. If you do, please send us an email briefly describing your…
Hello Everyone, My name is Ron. I just want to take a moment to introduce myself. Over the next few months I hope to work with a few people here to create new player models and weapons for a Q3A mod that will be very similar to Urban Terror. The first mod I started coding has the same game physics as Urban Terror, but will…
Hey thx for the link to urban exploration website. I knew this site existed, but I didn't think about using the huge amount of reference it contains ! Some pictures are almost like paintings, and it seems to be that some of the shots in there might have been inspirated by the Silent Hill serie, or may be the opposite I did…
Hello everyone, would like to share with you one more of my work. Main target of this project – low poly hard-surface training for 3d games. Some weapon part can be easily baked for lower polycount, but i saved quality for marmoset viewer. I spent about 60-75 hours on this project, at a calm pace :) Everything is done from…