Sup people. Just looking for random feedback. Been working on a workflow within 3D Coat. When I was creating this asset, I envisioned an outdoor environment riddled with varying rocks with this "tinted" blue color. The next step was to provide contrast with foliage, dirt, etc., and find a clever way to guide the players…
Hey guys, wanted to show a little game that we did in 3 days time for the November Game Jam over at the UE4 forums. I was as one of the 3D Artist for this game and some basic animations, let me know what you guys think, thank you. Contest winners will be announced on the 20th, hope you enjoy :) . List of Team Members:…
woohoo im doing rocks atm so this thread got me excited haha. I was wondering..how did you unwrap the rocks? did you model the rocks with a cheeky split in to hide the seems?
Hello everyone, I just wanted to announce my first release through the unity asset store. It is a collection of 18 realistic rocks which will help you populate your scenes. http://u3d.as/content/darrell-glidden/rough-rocks
Hi, I'm doing a rock elemental character for a personal project. I haven't really done any characters before so this is pretty much my first try at this. I've started basically just by making a base model and going instantly to zbrush to detailing. I'm really struggling with the proportions of my character. It just looks…
Off the cuff, 2 UV maps with non overlapping seams, blended via vertex color data guiding a secondary "coverup" texture, blend it using some sort of noise so it doesn't look bad. A suggestion would be to set it so that you have a primary UV for the main rock texture, and have the UV offset randomly based on object ID or…
I was the character artist for this map, Winter Peak on SteamVR Home. For those unfamiliar, its basically a "home map" or landing zone for when you're in VR on Steam, where you can access your games etc. All the assets are also available as an asset pack so community users can mix and match to make their own maps :) Had a…
Hey Gavin. I'm a fellow Full Sailer here. Nice work on your animation. I myself am pretty much of a noob, but I'll throw in my 50 cents here, if you don't mind. I think your animation is pretty good overall, but it is lacking in a few spots. One thing is the lifting move - while you do have a nice anticipation, I think the…
Hi! Ive been working on my new project a house made of rocks! Im planning on making this with sub-d modelling for the rocks and then foe the bone parts im going to sculpt them in zbrush. This is how far ive gotten with the block out so far. Concept art https: //www.artstation.com/artwork/KRXP9 As always comments,…
Hey, I have absolutely no idea where to post this, so here I go. Would anyone happen to know what rock type this would be? I've been looking around but I can't find any concrete (no pun intended) proof of what this rock type/formation is called.…