Sup people.
Just looking for random feedback. Been working on a workflow within 3D Coat. When I was creating this asset, I envisioned an outdoor environment riddled with varying rocks with this "tinted" blue color. The next step was to provide contrast with foliage, dirt, etc., and find a clever way to guide the players eyes to a structure that shared a relationship in color with the rocks.
Thanks
Replies
This is an older thread but has some good advice for unwrapping rocks.
http://polycount.com/discussion/82546/organic-rock-uv-seams