Higher Skies is the working tittle. This is highly influenced by Bioshock infinite its gonna be a portfolio piece im going to do the textures in pbr style. this is gonna be a semi realistic stylized piece. any feed back on props or just general idea would help. planing to use zbrush / Substance Painter/ 3DSmax Concept:…
Well I am a big fan of the Iconic Dirty Harry movies and have always wanted to create something related. I have not tried my hand at creating any weapons before so thought the all famous Model 29 44.Magnum could prove interesting :) As I have not really had great experience with hard surface modelling or baking I would…
This is looking likely it'll be pretty interesting series. A bit Deus Ex, a bit more Snow Crash. A bit awesome. [ame] http://www.youtube.com/watch?v=FmJhKsvosAU&feature=player_embedded[/ame]
Hey guys, Well this is my first attempt at something thats more along the lines of using more hand painted techniques rather than photo sourcing. It is based of a concept by an awesome concept by sixduck but ive decided to take it into a more Borderlands-esque style :) Its currently in UDK using a post process material in…
I made this model to be a case study in learning Substance Painter. Workflow was pbr-metal-rough+ao. Modeled in Blender, fully textured in Substance Painter and finally rendered with Marmoset Toolbag 2. The aim is to be somewhat medium poly-ish hero item. My commercial experience is pretty heavily mobile-emphasized, so I…
I'm starting a new project, based on Fabio Cacciola's concept: https://www.artstation.com/artwork/L94gK I'm in the begining sketches and I was looking for some critique before I move on to details! :) (Hair is obviously a placeholder and very ugly rn so kindly ignore that) and props are only sketches This will be my first…
The demo for Dead Metal Punks is finished, free download in the description if anyone's interested in having a go! https://www.youtube.com/watch?v=qbdWq1yGDk8
Well have been working like mad on this guy and I think it is progressing nicely so far. Still a lot to do yet though and very limited amount of time to get it done. To do yet; For the base mesh I need to finish modeling the steam punk computer he is hooked into and Stitch in the eyepiece to the main mesh to make it…
Hi Polycounters. I've recently been working on a project, which i feel i've completed, but open to feedback. Below are the images, and my artstation account if you would like to see it in Marmoset viewer. Artstation: https://www.artstation.com/artwork/0E4q8 My two problems with the prop are as follow: 1 - I feel maybe the…
So I found this awesome illustration by https://www.artstation.com/eyardt and decided that it's gonna be my next character project! I've already done a bit, but gonna try and update this post as I get further along. I started with a free stylised basemesh I got from from here https://www.artstation.com/artwork/lVRzbY So…