Well I am a big fan of the Iconic Dirty Harry movies and have always wanted to create something related. I have not tried my hand at creating any weapons before so thought the all famous Model 29 44.Magnum could prove interesting
As I have not really had great experience with hard surface modelling or baking I would greatly appriciate the crits and advice along the way.
Cheers.
Reference.
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I am unsure as to just make a high poly version first as I fancied doing something with mental ray and baking some normals out but then just dumbing the poly's down after for the low poly game asset?
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Thanks!!
You can find a good deal of information in the polycount wiki: http://wiki.polycount.com/NormalMap
Don't know what program you're using so can't point you to a specific tutorial. Good luck anyways.
I am currently looking for some feedback with regards to the topology on the revolver. I would like to think I am pretty much finished with the model so will be adding the details in Mudbox next.
The screen grab currently shows just on part which is going mirrored and altered slightly. Welded together the model is 6,200 Tris, would this suitable for a FPS model.
Thanks for your input
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